Stick-It-To-Me Strikes Again

Photo courtesy of Anna Kozlov





On Monday, Sept. 11, ‘Stick-It-To-Me’ started. ‘Stick-It-To-Me’ is a campus wide game; anyone, including faculty and staff, can play. Players are each assigned a target, and they must stick a sticker on their assigned player without them noticing. Multiple people can have the same target, so students always have to watch their backs. The only setting where students cannot get out is during class, but students can be stuck outside of school, as well. Once a player sticks someone, they get a new target.

Sophomore Siddharth Samel was eliminated on the second day of playing, but he was able to stick one person.

“[It’s] stressful having to watch your back all the time,” Samel said.

However, Samel believes he would play again. Sophomore Keaton Bailey is one of the few students left playing. So far, he has gotten 12 people out.

Bailey said his favorite part of the game is seeing the “reaction when you stick someone.”

High school activities director Jackee Bruno came up with the game. During Bruno’s freshman year at Stanford, his dorm played a similar game called ‘Assassin.’ Players were given water guns and everyone had a target; they had to shoot their target in the back of the neck with the water gun. Bruno wanted to bring a similar game to Pinewood.

“For most of the games on campus, students are separated by grade level, however ‘Stick-It-To-Me’ is a campus wide, interconnected game,” Bruno said. The goal of ‘Stick-It-To-Me’ is for people to get to know people, so a senior might get a seventh grader and a junior might get a freshman. The game forces students to first figure out who their target is, then stick them.

“As soon as you get out of your car, the first thing you think about is some game you’re playing,” said Bruno. “It makes the day a little more interesting.”

Pinewood will most likely be playing ‘Stick-It-To-Me’ four to five times this year, according to Bruno, who hopes all participants have fun.


This year’s first round of Stick-It-To-Me began on Sept. 11 with 175 players across all grades on campus, and including even a few faculty members. On Sept. 24, the date of print, 35 players remained, with their names displayed on a bulletin board near the Student Achievement Center. Those who remain have “survived” for 13 days without being “stuck”.